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Apple Launches Gaming Subscription Service Apple Arcade

Apple has launched the gaming subscription service, Apple Arcade, which costs $4.99 per month, with the first month free. Image source: bang showbiz   The new service, which was released as part of iOS 13, the latest update of the iPhone’s operating system, costs $4.99 per month, with the first month free. The service will […]

Lucy Cooper Lucy Cooper

Apple has launched the gaming subscription service, Apple Arcade, which costs $4.99 per month, with the first month free.

Image source: bang showbiz

 

The new service, which was released as part of iOS 13, the latest update of the iPhone’s operating system, costs $4.99 per month, with the first month free.

The service will be available for iPads and Apple TV later this month, followed by Mac computers in October.

It has launched with 60 new titles, which will increase to 100 over the coming weeks.

Simon Flesser, co-founder of Simogo, the Swedish developer behind ‘Sayonara Wild Hearts’, which launched on the platform, told The Hollywood Reporter:

“It’s hard to tell now what Apple Arcade will mean for the industry. It’s an interesting time ahead and I’m really eager to see how Arcade pans out and what it will mean, especially in terms of financing games in the future if subscription services become more of a norm as they have with other forms of media.”

Ryan Cash, founder of indie game developer Snowman, added:

“It’s a big turning point in history. We’re excited to see what this new wave of gaming will look like. In video games, most people haven’t yet played something that’s left a lasting impact on them. There are games like this, but in a lot of cases they’re only available for PC or PlayStation, and we want to reach new audiences. That’s the magic of Apple, everyone has these devices.”

The new service, which was released as part of iOS 13, the latest update of the iPhone’s operating system, costs $4.99 per month, with the first month free.

The service will be available for iPads and Apple TV later this month, followed by Mac computers in October.

It has launched with 60 new titles, which will increase to 100 over the coming weeks.

Simon Flesser, co-founder of Simogo, the Swedish developer behind ‘Sayonara Wild Hearts’, which launched on the platform, told The Hollywood Reporter:

“It’s hard to tell now what Apple Arcade will mean for the industry. It’s an interesting time ahead and I’m really eager to see how Arcade pans out and what it will mean, especially in terms of financing games in the future if subscription services become more of a norm as they have with other forms of media.”

Ryan Cash, founder of indie game developer Snowman, added:

“It’s a big turning point in history. We’re excited to see what this new wave of gaming will look like. In video games, most people haven’t yet played something that’s left a lasting impact on them. There are games like this, but in a lot of cases they’re only available for PC or PlayStation, and we want to reach new audiences. That’s the magic of Apple, everyone has these devices.”