New Half-Life: Alyx Mod Lets Players Play Entire Game Without VR
A new ‘Half-Life: Alyx’ mod has arrived which enables gamers to play the game from start to finish without VR. Image Source/ Bang Showbiz All players will need is a mouse and keyboard and the mod from GitHub, which converts all the VR functions to keyboard commands. The First Person Shooter title’s designer Robin Walker […]
A new ‘Half-Life: Alyx’ mod has arrived which enables gamers to play the game from start to finish without VR.
Image Source/ Bang Showbiz
All players will need is a mouse and keyboard and the mod from GitHub, which converts all the VR functions to keyboard commands.
The First Person Shooter title’s designer Robin Walker previously admitted it wouldn’t be long before fans find a way to play the game without a VR headset.
“I know it’s going to happen.
“The bigger question is what the fans will think of this ported version of the game.”
“There are a set of people on the team that are concerned about that. Personally, I’m not concerned about it at all. [A non-VR mod] will clearly demonstrate to people why we did this in VR.
“It will be a very crisp way of seeing all the stuff we got for the move into VR.
“If people play [a modded version on a standard display] and say this is is just as good, that will teach me a lot.
“I will realise I’m wrong, and we didn’t get as much as we thought, and I love to know whenever I’m wrong.”
Meanwhile, Valve hopes the ‘Half-Life: Alyx’ sequel won’t take 13 years to be released.
Walker opened up about the potential future of the franchise – which had gamers waiting over a decade between instalments – and while there are no plans just yet for the next title, he doesn’t want such a long gap.
He said in the same interview:
“We ended the game in the way you always end the game as a game developer, which is that the end is when you feel like now you really know how to make this game.
“I’d like to believe that we’re as good as we’ve ever been at building Half-Life at this point, and I hope we continue to make some more.
“I don’t think there’s going to be another 13 years [until the next one].”
Walker admitted the team hasn’t decided on its next project yet.
“We haven’t made any decisions about what to do next, concretely, because there’s no reason to. We can wait a week.”
He also opened up on the pressures which the developer faced as they worked on a ‘Half-Life’ project.
“‘Half-Life 3’ really always needed to answer the question of what is the opportunity, what is the big technological leap that you think we can use in some way to build some really interesting experience for the player?
“That’s a paralysing thing to work on.”
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