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Rocket League Unveils Blueprints Update

‘Rocket League’ has revealed its new ‘Blueprints’ update. Image Source/ Bang Showbiz Developer Psyonix has posted the patch notes for the latest update for the popular car game after recently promising to remove loot boxes in favour of a more transparent system letting users see what they’re getting and then decide whether or not to […]

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‘Rocket League’ has revealed its new ‘Blueprints’ update.

Image Source/ Bang Showbiz

Developer Psyonix has posted the patch notes for the latest update for the popular car game after recently promising to remove loot boxes in favour of a more transparent system letting users see what they’re getting and then decide whether or not to spend credits on it.

As detailed in the update, all Keys and Decryptors have now been turned into Credits and Bonus Gifts, with Crates becoming Unrevealed Blueprints, and a new Item Shop feature offering a rotating selection.

Earlier this year, the studio said:

“Here at Psyonix, and Epic Games as a whole, we are dedicated to creating the best possible experience for our players all over the world.

“In pursuit of that goal, later this year we will remove all paid, randomised Crates from ‘Rocket League’, replacing them with a system that shows the exact items you’re buying in advance.”

The big change has now left some players disappointed with how pricing works in practice, with some customisation upgrades proving expensive and more difficult to access.

As one Reddit user pointed out, if you bought 23 keys under the previous system you’d be able to get 23 items.

However, now a single item could cost the same in credits as 23 keys would have cost.